|
I was quite proud of the screen you see below-- it included various "valves" open and close to change the paths of the fireballs, and getting the timing right to make the screen solvable was quite a task. The father/son reversal was also reminiscent of Donkey Kong Jr. |
|
|
Control in this game is identical to that of the original game. You control Iggy with a joystick. To move left or right, push the stick in that direction. If you go off the screen on one side, you'll reappear on the other. To move up hold the fire button down and push the stick forward. Pressing the trigger turns on a mechanism that lets you hover at a constant altitude. If you push the stick forward, you are propelled upward. You need to push the stick each time you want to move up one space. Once you've saved Igneous, you start another rescue in a new series of caves (the second screen). After the third screen, you start again on the first one, but Gobnox throws his fire balls at you even faster and harder than before. After each successful rescue, your score is increased (according to the level you're on and the amount of time remaining). If you fail to rescue Igneous before the timer runs out, you lose a player and the timer is reset. You start with three lives, and you're awarded a new one at 50, 100, and 200 points, and so on. If you achieve a high score, you're asked to enter your initials at the game's end. The high score will be retained in memory as long as the computer is on.
|