I was a big fan of Scott Adam's text adventures, and really enjoyed the challenge of creating a language game/interactive story. The Antic editors requested a step by step solution to prove that it was solvable. |
|
|
You're the sole
crew member aboard the Advent X-5, a space ship designed to transport small
animals. Your most recent mission was to take some animals to a planet called
Klybex-6 to test their reactions to its thick atmosphere and low gravity But on
the way to Klybex-6, a meteor storm forced you to crash-land the Advent X-5 on
Klybex-7. You're now stranded
on the ship, and must get to the emergency shuttle craft and blast off to the
nearest star base ... When
you RUN the program, you'll see the game menu: 1. Play Game-Plays
game currently in memory-picks up where you left off. To return to the menu during game play, enter
QUIT or SAVE. There are no prompts for Load and Save game. If
you're using disk, the program uses the filename "ADVENTX5.DTA". During the adventure, use simple noun-verb phrases to accomplish tasks. Examples are GET DISK, GO NORTH (which can be abbreviated to N), and ENTER DOOR. Directions can usually be abbreviated. You can (and sometimes must) also refer to containers, such as PUT HAT IN BOX, or TAKE SYRINGE FROM CABINET. Good luck! |